Here is Grapple's first building! I wanted to make sure it looked interesting from all sides so it could be reused without looking repetitive. Also, one side is relativity flat so that it can be lined up against other buildings more naturally. Right now it is at 4,059 tris. I had to find a balance between beveling edges and not having too much geometry. It is definitely going to be tweaked, but for now I am excited to see this come to life.
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UDK screenshot, with our character for size comparison. I also dressed it with some of the props I made. |
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Mental-ray wire-frame render |
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Thumbnail ... where it all started! |
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Building Texture 2048x2048 |
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Generator Texture 512X512 |
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